Gamify

Gizmo, an all-in-one platform which allows anyone in the world to create a custom branded video game, reward their players, and capture high quality leads. Their Mission is to Make Everything Fun. From Marketing to Education and Business; they exist to help improve people's lives and to make it easier through the power of 'play'. They're proud to have worked with some of the biggest brands in the world to create engaging, affective game campaigns.

Case Studies

Showing 8 Gamify Customer Success Stories

search button

How a popular local donut shop used gamification to increase brand engagement and their internal database by 581%

Donut Papi logo

How one of the worlds largest fast food chains used gamification to increase the previous year's sales by 106%!

KFC logo

How a popular car brand used gamification at a sporting event to build awareness around their Intelligent Mobility technology

Nissan logo

How a fast food franchise was looking to promote and maximise their sponsorship and partnership with "The Block NZ" through Gamification

Pita Pit logo

How a popular online brand increased customer engagement and gained a better understanding of their database through Gamification

RedBalloon logo

How ResMed's campaign greatly increased their sleep apnea test applicants, built brand awareness and educated their extended audience

ResMed logo

How the popular energy drink brand “V” was looking to engage customers and promote their latest energy drink product, along with their other objective to capture user data for future marketing campaigns

V Energy logo

Wendy's has used Gamify on multiple marketing campaigns to change buyer behaviour and educate customers on new products

Wendy's logo

No matching case studies