Case Study: KLab Achieves 30% Revenue Growth with Unity Tapjoy Offerwall

A Unity Case Study

Preview of the KLab Case Study

KLab increases revenue by 30% with Tapjoy Offerwall

KLab, a leading mobile game developer and publisher, wanted to increase revenue from BLEACH Brave Souls without hurting the player experience. Working with Unity, they looked for a monetization approach that could support growth while keeping the game enjoyable.

Unity implemented Tapjoy Offerwall, giving players an alternative way to earn in-game currency by completing offers and tasks. This added a new monetization strategy, helped improve user engagement, and delivered a 30% increase in revenue while maintaining a positive player experience.


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KLab

Jun Morimoto

Producer


Unity

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