Unity
231 Case Studies
A Unity Case Study
PikPok, a New Zealand-based game publisher, needed a better way to manage ad monetization as their team struggled with reliance on historical data, time-consuming manual waterfall optimization, and missed revenue opportunities. They partnered with Unity and used LevelPlay in-app bidding to address these challenges.
With Unity’s LevelPlay, PikPok automated waterfall management and optimized ad impressions to secure the highest possible eCPM. The result was a 14% increase in ARPDAU, at least 50% time saved on ad operations, and improved overall revenue, leading PikPok to roll LevelPlay out across all titles and plan to launch future games with it from the start.
Bjorn Videkull
Director of UA & Ad Monetization