Case Study: Jam City achieves Facebook Game of the Year and scales to 35M users and 50K ops/sec with Couchbase

A Couchbase Case Study

Preview of the Jam City Case Study

Achieving Facebook game of the year and 50K ops per second

Jam City is a leading mobile entertainment studio whose puzzle hit Cookie Jam won Facebook’s Game of the Year as it rapidly attracted millions of players. The company needed to anticipate huge spikes in demand, deliver frequent content updates, and ensure high availability so players wouldn’t experience disruptions as its user base grew.

Partnering with Couchbase Server, Jam City used multi-dimensional scaling, cross-datacenter replication, an in-memory engine and a flexible JSON data model to avoid downtime and iterate quickly without schema delays. The result: the platform supported tens of millions of users—scaling to meet demand of up to 35 million in under eight months—handling 37.5 million installs and peak throughput of 50K ops per second.


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