Case Study: Supercell celebrates Boom Beach’s 10-year anniversary with Waste Creative’s edible cake diorama

A Waste Case Study

Supercell celebrates 10 years of Boom Beach with Waste

Supercell partnered with Waste Creative to celebrate the 10th anniversary of their game 'Boom Beach' with a unique global campaign. The challenge was to mark this major milestone in a distinctive way that would engage loyal and lapsed players, tapping into nostalgia and the game's community humor.

The solution was a 60-second animation featuring a meticulously crafted, one-metre edible cake diorama of an in-game scene, created in collaboration with specialists. Waste Creative led the production, using real materials and motion-control filming to bring the edible scene to life. The campaign achieved a roaring response from the player community, successfully making waves and meeting its engagement goals.


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