SyncSketch
21 Case Studies
A SyncSketch Case Study
Sonder, the award-winning short film production team, faced the challenge of managing a distributed animation and review process across global time zones while pioneering a real-time production pipeline using the Unity game engine. They needed an efficient way to conduct reviews and provide clear feedback without requiring their large team of animators to learn new software. They turned to SyncSketch for its collaborative review tool.
SyncSketch provided a centralized platform for visual feedback, with its drawover tool being critical for giving clear, immediate notes during live reviews conducted via Google Hangout. The solution saved the Sonder team significant time by eliminating the need for screenshots and written notes, streamlining communication across departments including animation, cloth simulation, and set dressing. The vendor, SyncSketch, enabled faster iterations and was described as invaluable for its flexibility and ease of use within their existing workflow.