SyncSketch
21 Case Studies
A SyncSketch Case Study
Epic Games, a large-scale video game studio and technology firm, faced significant challenges in its collaborative review process when the COVID-19 pandemic forced its geographically dispersed teams to work remotely. Their Special Projects team struggled with inefficient tools that required local downloads and resulted in poor-quality, out-of-sync feedback sessions. They turned to SyncSketch to find a solution that could streamline their remote review workflow.
SyncSketch provided a cloud-based video review suite that allowed Epic Games' teams to collaborate seamlessly by simply sharing a link. The solution enabled real-time, high-quality synchronized scrubbing and secure feedback, which was critical for handling valuable intellectual property. The implementation resulted in a more efficient and collaborative process, with the team reporting a significant increase in productivity and review frequency. SyncSketch became an integral part of their workflow, improving collaboration and results even as the company moved to a hybrid work model.