Case Study: CatchmentCARE Project engages communities with XR river education with Studio Liddell

A Studio Liddell Case Study

Preview of the CatchmentCARE Project Case Study

CatchmentCARE Project engages communities across 3 catchments with Studio Liddell

Studio Liddell partnered with the CatchmentCARE Project to address the challenge of engaging and educating the community about river catchment areas in Northern Ireland. The customer needed an innovative extended reality (XR) solution to complement its wider communications package and excite a demographic aged nine and up about groundwater systems and hydrological processes.

The vendor developed a multi-platform XR application featuring VR for Meta Quest 2 headsets and AR for iPads. The solution included interactive, educational content on groundwater flow, pollution pathways, and the impact of abstraction, delivered through intuitive modes like solo, presentation, and classroom. Studio Liddell's application was extremely well received and is now actively used in community venues, schools, and popular visitor centers to successfully meet its goals to engage, educate, and excite.


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