Case Study: tinyBuild brings Hello Guest to Xbox One and iOS with Starloop Studios

A Starloop Studios Case Study

Preview of the tinyBuild Case Study

tinyBuild launches Hello Guest on Xbox One and iOS in December 2020 with Starloop Studios

tinyBuild needed to port their stealth horror game, Hello Guest, from Unreal Engine 4 to Xbox and iOS platforms, a process requiring technical expertise and navigation of platform approval submissions. They partnered with Starloop Studios for its game porting and co-development services to handle this complex task.

Starloop Studios successfully ported the game to the new target platforms, which included optimizing performance and enhancing the controls experience for players. The solution implemented by Starloop Studios resulted in the game being successfully approved and released on both Xbox One and iOS in December 2020.


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