Case Study: Memoriapolis improves onboarding and gameplay balance with SnoopGame game QA

A SnoopGame Case Study

Preview of the Memoriapolis Case Study

Memoriapolis improves new-player onboarding with SnoopGame's 20-player playtest

The customer, Memoriapolis, needed to evaluate how effectively new players adapted to their multi-era city builder game compared to experienced players. They sought to identify friction points in the tutorial, pacing, and game mechanics. They engaged the vendor, SnoopGame, to conduct a targeted playtest feedback session.

SnoopGame implemented a solution by recruiting 20 participants, split evenly between genre experts and novices, to observe behavior and collect feedback via questionnaires. The insights gained allowed Memoriapolis to fine-tune the difficulty curve, improve accessibility by simplifying resource management, and adjust key mechanics for a smoother progression between eras.


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