ShapesXR
24 Case Studies
A ShapesXR Case Study
CoasterMania, an upcoming mixed reality roller coaster game developed by 4th Wall Breakers, faced challenges in remote collaboration and spatial design for its growing team. The all-remote team needed a tool that would allow them to iterate quickly and design around the unique constraints of players' living rooms. They turned to ShapesXR to revolutionize their workflow for creating and collaborating in mixed reality.
Using ShapesXR's intuitive toolset, the team was able to prototype level designs and UI/UX elements directly in a spatial environment. This solution streamlined their entire design process, accelerating production and significantly improving collaboration between the core team and co-development studio. ShapesXR became integral to development, enabling the conceptualization of dozens of game levels and ultimately helping to create a final experience that users love.