Case Study: Undead Labs Achieves Scalable Lip-Sync and Emotional Facial Animation with SGX

A SGX Case Study

Preview of the Undead Labs Case Study

Undead Labs animates hundreds of characters and thousands of dialogue lines with SGX

The customer, Undead Labs, faced the challenge of animating lip sync and emotional expressions for hundreds of characters delivering thousands of lines of dialogue in their game, State of Decay 2. They partnered with the vendor SGX to find a scalable solution using its facial animation software and Maya tools.

SGX provided its software and Maya plug-ins to automatically generate the required lip-synch and emotional animation. This solution leveraged the flexibility and speed of SGX's tools, enabling Undead Labs and Microsoft Studios to efficiently animate a massive volume of character dialogue and achieve high-quality facial animation at scale.


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