Sentry
60 Case Studies
A Sentry Case Study
CCP Games, the studio behind EVE Online and Dust 514, faced a need to re-think client-side logging for Dust 514 on PlayStation: frequent client updates, hundreds of thousands of distributed players, intermittent connections, and tight PS3 memory constraints made a hosted, low-overhead error-tracking solution preferable to building more home-grown logging.
They adopted the hosted Sentry service to capture Python tracebacks, implemented a slimmed-down client library (“Krunk”) with Stackless transports and ultrajson for performance, and enabled dynamic, per-client logging controls. The result: centralized, always-on visibility into real user errors, tighter QA integration via Sentry event links, fewer reproduced defects, faster diagnosis and validation of fixes, and reduced infrastructure overhead.
Kristján Valur Jónsson
Software Engineer