Case Study: Ubisoft achieves scalable game development and streamlined collaboration with Perforce P4

A Perforce Case Study

Preview of the Ubisoft Case Study

Ubisoft scales version control for 2,000+ developers with Perforce P4

Ubisoft, a major video game publisher, faced the challenge of scaling its version control system to support over 2,000 developers across multiple global studios and game platforms. They needed a robust solution from a vendor like Perforce that could handle massive files, minimize rework across different consoles and PCs, and improve team productivity without creating administrative overhead.

The solution implemented by Perforce was the P4 version control platform. This provided Ubisoft with powerful branching for multi-platform development, APIs for integration into in-house tools, and graphical clients for non-technical artists. The results were significant, including the versioning of 5 TB of files across 166 million changes. Perforce P4 enabled efficient collaboration with minimal friction, requiring only two administrators to manage over 1,200 users at the Montreal studio alone.


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