Case Study: Supermassive Games improves game development control with Perforce P4

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Preview of the Supermassive Games Case Study

Supermassive Games manages 1.8 million files with Perforce

Supermassive Games, a UK-based game developer, needed a robust version control system to support its agile development methodology and manage rapid growth. Their challenge was to maintain a stable development environment while empowering their teams and handling a massive volume of code and binary assets. They chose Perforce P4 to meet these needs.

Perforce implemented its P4 version control system, which provided the scalability and reliability required. The solution managed over 1.8 million files, integrated with the auto build system for continuous builds, and used branching for online game development. This resulted in a manageable framework for growth, reduced errors with atomic changelists, and a confident team able to collaborate on a single mainline. Perforce's solution ensured the studio could handle the complexity and volume of its data without performance issues.


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