Case Study: FMOD by Firelight Technologies achieves faster, safer game audio development with Perforce Helix Core

A Perforce Case Study

Preview of the FMOD Case Study

Firelight Technologies Builds Interactive Audio Tools For Games With the Game Development Standard — Perforce Helix Core

Firelight Technologies, the team behind FMOD, needed a reliable source control foundation to build interactive audio tools for games and support collaboration across multiple developers and game engines. The company chose Perforce Helix Core to manage its growing codebase, protect project history, and keep work aligned as the FMOD tool evolved for real-time music and sound design.

Perforce Helix Core was implemented as Firelight’s primary version control system, with Perforce Streams for branching and integrations built directly into FMOD so customers can manage large project files efficiently. The result was cleaner collaboration, safer merging, stable mainline development, and easier support for multiple active versions; Firelight says it has used Perforce since 2004 and relies on its history and branching model to simplify maintenance and avoid lost work.


View this case study…

FMOD

Mathew Block

Technical Director


Perforce

127 Case Studies