Case Study: CD PROJEKT RED accelerates game development with Perforce P4

A Perforce Case Study

Preview of the CD PROJEKT RED Case Study

CD PROJEKT RED manages 50 GB daily of game assets with Perforce P4

CD PROJEKT RED, a premier video game developer, faced significant challenges with version control while creating large-scale RPGs like The Witcher series. Their previous system lacked the ability to handle heavy data files up to 60 GB daily, provided no traceability, and caused developers to waste up to a third of their day on unrelated tasks, hindering productivity as the studio grew.

By implementing Perforce's P4 (Helix Core) version control system, CD PROJEKT RED gained a scalable solution featuring distributed workflows, robust integrations, and extensive automation. Perforce enabled the studio to efficiently synchronize data across hundreds of users in multiple locations, automate build creation and testing, and maintain a single source of truth. This resulted in recovered productivity, reliable performance under heavy loads, and the ability to deliver high-quality games on schedule.


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