Case Study: Slido achieves more engaging meetings with Panaxeo’s Zoom and Webex Unity game

A Panaxeo Case Study

Preview of the Slido Case Study

Slido launches a Unity game in 5 weeks with Panaxeo, reaching 20K players

Slido, an audience interaction platform, sought to make online meetings more engaging by creating a fun, instantly playable game that could be used within Zoom and Webex calls. They partnered with the vendor Panaxeo to design and build this unique multiplayer experience from scratch.

Panaxeo developed a fast-paced pixel-art Unity game where participants in a meeting can play together by laying bombs and collecting power-ups. The solution included a scalable Node.js/Typescript backend to handle massive loads and real-time multiplayer functionality. The game was built in just five weeks and achieved significant results for Slido, including 20,000 unique players within two months and over one million in-game minutes.


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