Case Study: Online Game Company achieves elastic, low‑latency on‑demand capacity with NuoDB

A NuoDB Case Study

Preview of the Online Game Company Case Study

Delivering Capacity On-Demand to Meet Fluctuating Customer Volume

Online Game Company, a start-up that built an online game platform to add a multiplayer dimension to single-player titles, faced large, fluctuating player volumes and needed a database that stayed up with minimal latency and strong transactional consistency. Traditional relational databases required costly pre-provisioning for peaks and NoSQL options lacked the ACID guarantees their players demanded, so they turned to NuoDB.

NuoDB delivered a geo-distributed, elastic SQL database offering ACID transactional consistency and active-active updating across multiple data centers. The deployment enabled active-active-active operation, simplified operations with flexible scale-out/scale-in to match demand peaks, and eased migration from existing SQL—eliminating the need for costly pre-provisioning while maintaining low latency and global consistency for players.


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