Case Study: Large Gaming Organization Company achieves uninterrupted game availability and reduced latency against evasive multi-vector DDoS with NETSCOUT Arbor Sightline and TMS

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Preview of the Large Gaming Organization Company Case Study

Large Gaming Organization Employs Out-of-Band Traffic Analysis and Surgical Mitigation to Battle Newest DDoS Attacks

One of the world’s largest gaming companies, with data centers across the globe and millions of players, faced increasingly evasive multi-vector DDoS attacks that slipped past upstream protections and targeted stateful devices. Small, short-duration TCP/SYN floods and persistent attacks against authentication and matchmaking servers threatened game availability, microtransaction revenue, and the company’s reputation by disrupting logins and matches even when most infrastructure remained healthy.

The company deployed NETSCOUT Arbor Sightline with Sentinel, the Arbor Threat Mitigation System (TMS), and the ATLAS Intelligence Feed to provide out-of-band NetFlow-based detection and automated, surgical mitigation via BGP Flowspec and TMS scrubbing. This approach reduced latency and false positives, scaled across data centers, and successfully identified and mitigated even the smallest, shortest attacks—ensuring game availability, protecting revenue, and restoring confidence in their DDoS defenses.


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