Case Study: Digamore Entertainment builds a scalable gaming platform with Microsoft Azure Service Fabric

A Microsoft Corporation Case Study

Preview of the Digamore Entertainment Case Study

Digamore Entertainment scores with a new gaming platform based on Azure Service Fabric

Digamore Entertainment GmbH, a small game-development company, faced the challenge of building a highly scalable, resilient, and cost-effective backend for its new massively multiplayer online game, Football Empire. Their previous monolithic architecture created bottlenecks and would not support their goal of scaling to between 100,000 and 1 million users. They chose Microsoft Azure Service Fabric as the foundation for a new microservices-based solution to meet these demanding requirements.

By implementing its backend on Microsoft Azure Service Fabric, Digamore gained a self-healing, auto-scaling architecture perfectly suited for unpredictable user loads. The actor model allowed them to efficiently distribute game logic and user data, leading to significant improvements in scalability and response times. The solution also provided robust upgrade management and integrated seamlessly with other Azure services, enabling the small development team to focus on building game features instead of managing infrastructure.


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Digamore Entertainment

Marko Flod

Software Engineer


Microsoft Corporation

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