Microsoft Corporation
2455 Case Studies
A Microsoft Corporation Case Study
Charlotte-Mecklenburg Schools, a large K-12 district in North Carolina, wanted to make lessons more engaging and help students connect with curriculum in a deeper, more hands-on way. To address this challenge, the district introduced Microsoft Corporation’s Minecraft: Education Edition for students in grades two through five, using the game-based platform across subjects such as history, math, and economics.
Microsoft Corporation’s Minecraft: Education Edition enabled teachers to create immersive, student-centered lessons that encouraged collaboration, problem-solving, and creativity. The district reported stronger student engagement, better learning outcomes, and new approaches to classroom technology, with measurable classroom impact seen in activities like building colonial settlements and visualizing base-10 math concepts.