Microsoft Azure
2593 Case Studies
A Microsoft Azure Case Study
Xbox, Microsoft’s gaming and entertainment division, grew from a console business into a global platform for multiplayer gaming, video and music streaming. As services expanded, Xbox faced rapidly rising storage and compute needs, tightly coupled data layers that slowed feature development, and the operational burden of encoding and storing millions of media files across traditional datacenters.
Xbox moved development and data into Microsoft Azure, re‑architecting services to use Azure Blob and Table storage, Virtual Machines, and Media Services for large‑scale encoding and delivery. The cloud migration gave Xbox on‑demand scale and global resilience (supporting a ~40 million‑track catalog and peak encoding capacity of up to 2 million tracks/day with more than 2 PB of storage), reduced downtime risk, and accelerated feature delivery—teams went from monthly releases to some rolling out updates daily—enabling faster, more competitive gaming and media experiences.
Michael Alyn Miller
Principal Software Architect