Case Study: Unity achieves faster troubleshooting and shorter development cycles with Logz.io

A Logz.io Case Study

Preview of the Unity Case Study

How Logz.io Helps Unity Drive Gaming Innovation Faster

Unity, the engine behind games like Assassin’s Creed and Temple Run, supports developers across dozens of platforms and runs roughly 250,000 continuous-integration builds a month. That scale generated huge volumes of build, test and device logs, and Unity’s Build Farm team spent excessive time manually finding and analyzing log files, which made proactive troubleshooting and efficient analysis difficult.

Moving to Logz.io’s centralized, hosted logging with ML-powered Cognitive Insights gave Unity real-time visibility, automated alerts (for device disconnects, license expirations, Filebeat outages, etc.) and customizable dashboards to monitor cleanup and build health. Processing about 250 GB of logs per day for 30+ users, the platform helped uncover hidden legacy bugs, speed up remediation, reduce operational overhead and shorten development cycles.


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Unity

Claus Nielsen

DevOps Engineer


Logz.io

24 Case Studies