Case Study: Disruptor Beam achieves scalable, low-latency gameplay and controlled infrastructure costs with Liquid Web

A Liquid Web Case Study

Preview of the Disruptor Beam Case Study

Liquid Web Supports Game of Thrones RPG Through Rapid Scaling

Disruptor Beam, a social gaming studio behind Game of Thrones Ascent, experienced rapid user growth that strained storage performance and threatened game responsiveness while forcing tight control of capital expenditures for needed infrastructure. The challenge was to remove read/write bottlenecks and provide scalable resources without blowing the budget.

Liquid Web solved this by deploying Dedicated SSD drives with an Arista switch, pairing dedicated servers for mission‑critical workloads with cloud‑based nodes for on‑demand scaling and providing a separate test/dev environment. The result: eliminated storage limits and game lag, seamless capacity scaling during traffic spikes, lower operational and equipment costs, and fast, reliable support to keep the game running smoothly.


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Disruptor Beam

Jon Radoff

CEO and Founder


Liquid Web

35 Case Studies