Case Study: Gamegos boosts mobile live-ops production with Layer

A Layer Case Study

Preview of the Gamegos Case Study

How Gamegos boosted mobile live-ops production with Layer

Gamegos, a mobile game studio, explored using AI to boost its asset production for live-ops, marketing, and in-game features but needed a robust tool that fit its existing workflows. They chose Layer for its professional, artist-first toolset and games industry expertise, which instilled confidence in the partnership.

Using Layer, the studio streamlined the creation of marketing visuals, promotional assets, and character customization while maintaining strict adherence to their existing IP. The solution saved Gamegos an estimated 100 hours in art creation and tripled its productivity, allowing work that previously took three days to be completed in just one.


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