Case Study: Hoverball achieves increased digital donations and visitor engagement with LamasaTech

A LamasaTech Case Study

Preview of the Hoverball Case Study

How Interactive and Experiential Gaming Can Grow Digital Donation Levels

LamasaTech created Hoverball for museums, heritage and arts organisations in the UK to tackle falling onsite donations by giving visitors a reason to engage. The challenge was to provide an attractive platform that draws groups and families in and encourages donations by offering a memorable, reward-driven experience in return.

The solution was an immersive, interactive multi-touch table game with team play, social sign‑in, leaderboards and a built‑in data-capture flow that asks for contact details and enables digital donations. Hoverball successfully engaged visitors at events and exhibitions, increased social sharing and helped drive higher digital donation levels by turning play into a natural step toward giving.


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