Kaedim
16 Case Studies
A Kaedim Case Study
DICE, the game development studio behind the AAA title Battlefield 1, faced significant challenges in producing the massive volume of high-quality 3D assets required for the game. The studio needed to create a huge variety of detailed weapons, vehicles, and characters under tight deadlines while maintaining historical authenticity and visual consistency. This manual, artist-heavy process was time-consuming and threatened to overwhelm the production team.
By implementing Kaedim's AI-powered 3D asset creation pipeline, DICE was able to drastically accelerate its production workflow. Kaedim's solution provided an artist-in-the-loop approach that generated production-ready models with consistent topology and materials. The results were substantial, with Kaedim reducing the average asset creation time from 504 hours to just 37 hours, a 14x speedup. This efficiency gain translated to an estimated savings of over 700,000 hours and $1.4 million annually for the studio.