Case Study: GoldFire achieves scalable, low-latency game hosting with Joyent Cloud

A Joyent Case Study

Preview of the GoldFire Case Study

GoldFire - Customer Case Study

GoldFire Studios, led by CEO James Simpson, needed a high-performance cloud provider for its browser-based, real-time multiplayer games and social gaming network. After moving from dedicated servers, GoldFire chose Joyent Cloud for its low latency at scale, transparency, and expert support.

Joyent helped GoldFire make the transition smoothly with no downtime, and the company could scale resources up and down in real time as game demand changed. As a result, GoldFire lowered hosting costs by about 60–65%, while improving performance and flexibility for its games.


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GoldFire

James Simpson

CEO of GoldFire Studios


Joyent

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