Case Study: Telltale Games achieves 90% faster builds and saves 350 developer hours per day with Incredibuild

A Incredibuild Case Study

Preview of the Telltale Games Case Study

Telltale games cuts 350 developer hours -a day- with Incredibuild

Telltale Games, the studio behind episodic hits like The Walking Dead, struggled with slow, frequent builds for its in-house Telltale Tool engine while shipping episodes across many platforms. The core technology team was running over 200 daily builds and single builds could take up to two hours, slowing iteration despite using CI tools; they engaged Incredibuild to solve the build-time bottleneck.

Incredibuild used Telltale’s existing hardware (40 machines and 16 build servers) to accelerate compilation by roughly 90%, cutting single build time from 2 hours to 15 minutes and reducing accumulated daily build time from 400 hours to 50 hours — saving 350 developer hours a day. The faster builds from Incredibuild enabled quicker iteration, easier testing of changes, and faster delivery of episodes.


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Telltale Games

James Chan

Studio Manager


Incredibuild

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