Case Study: Ninja Theory achieves 90% reduction in Unreal Engine build time (56→8 mins) with Incredibuild

A Incredibuild Case Study

Preview of the Ninja Theory Case Study

Ninja Theory uses Incredibuild to slash Unreal Engine build time by 90% from 56 minutes to 8 minutes, without any need to buy additional hardware

Ninja Theory, an AAA game studio known for cinematic titles like Heavenly Sword and DmC, faced long Unreal Engine 4 C++ build times that ate into the productivity of its small engineering team. To maximize developer time without expanding tools staff or buying extra hardware, Ninja Theory turned to Incredibuild to address slow compilations and shader builds.

Incredibuild deployed its distributed compilation agent for UE4, enabling Ninja Theory to cut rebuild time by 90%—from 56 minutes down to 8 minutes—without additional hardware. The Incredibuild solution also reduces individual programmers’ weekly compile wait time (estimated at 2–8 hours), improves focus and throughput, and can be effective even without a dedicated build farm.


Open case study document...

Ninja Theory

Henry Falconer

Lead Programmer


Incredibuild

45 Case Studies