Case Study: Milestone cuts Unreal Engine build times from 3 hours to 20 minutes with Incredibuild

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Preview of the Milestone Case Study

Milestone cuts Unreal Engine 4 build times from 3 hours to 20 minutes with Incredibuild

Milestone, a AAA game developer known for racing franchises like MotoGP, faced a major challenge with extremely slow Unreal Engine 4 compilation and build times, which were taking nearly three hours. This was hindering their development speed and productivity. To overcome this, they turned to vendor Incredibuild for its build acceleration solution.

Incredibuild was implemented to distribute and accelerate compilation processes for both developers and build machines. The solution drastically reduced Milestone's build time from almost three hours to just over twenty minutes. Incredibuild also accelerated shader compilation and reduced Unreal Engine startup times, providing a significant measurable impact on the studio's efficiency across multiple development branches and gaming platforms.


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