Incredibuild
72 Case Studies
A Incredibuild Case Study
Electronic Arts (EA) faced a significant challenge in accelerating the development cycle for its games, specifically The SIMS 3. Processing tens of thousands of game asset files using Autodesk Maya was a major bottleneck, with renders taking up to four hours on a single machine. To drastically improve performance, EA sought a solution from vendor Incredibuild.
Incredibuild implemented its software acceleration technology to distribute Maya’s processing tasks across EA's existing network of idle workstations. This solution slashed the Maya processing time from 4 hours to just 40 minutes, a 6x performance improvement. This dramatic time savings allowed EA’s developers to focus on adding enhanced features to the game and meet critical deadlines, all without the need for any additional hardware investment.