Case Study: Photon Engine achieves scalable, high-performance multiplayer gaming with IBM Cloud Bare Metal Servers

A IBM Case Study

Preview of the Photon Engine Case Study

Photon Cloud runs on IBM Cloud bare metal servers

Photon Engine, through its Photon Cloud multiplayer gaming platform, needed a highly reliable and scalable infrastructure to serve more than 500 million monthly players worldwide while supporting everything from indie developers to major studios. As gaming demands grew, the company also needed faster provisioning, better performance, and flexibility to keep adding features like VR and AR.

IBM Cloud Bare Metal Servers provided the solution, hosting Photon Cloud across multiple global data centers. With IBM, Photon Engine could spin up new servers in under four hours instead of up to ten days, achieved 40% better performance, and lowered costs versus popular cloud platforms, while also improving service quality and developer support.


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Photon Engine

Christoff Wegmann

Founder and CTO


IBM

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