Gridly
5 Case Studies
A Gridly Case Study
Belka Games, a mobile game developer with over 350 employees and three game titles, faced significant challenges in its localization process. The initial workflow relied on a mix of tools, including CAT tools and Google Sheets, which led to disorganization, difficulty tracking text keys, and an inability to maintain terminology consistency. The head of the Localization department, Denis Ivanov, sought a solution from Gridly to overcome these barriers to a lean and efficient process.
Gridly provided a comprehensive localization platform with automation, access controls, and a familiar spreadsheet-like interface. The solution included features such as branch creation, customizable views, and a built-in glossary, which dramatically improved the workflow. As a result, the Belka Games team saw a significant improvement in the development and testing process, no longer needing to wait for builds to compile. Most importantly, the solution freed developers from routine localization tasks, optimizing the entire team's processes.
Denis Ivanov
Head of Localization