Case Study: Fatshark streamlines game localization and collaboration with Gridly

A Gridly Case Study

Preview of the Fatshark Case Study

Fatshark cuts export time from 20–30 minutes to seconds with Gridly

Fatshark, the game studio behind Warhammer 40,000: Darktide, faced significant challenges in managing its complex game localization workflow. The process involved many collaborators and was hindered by manual data import/export, the use of disparate tools, and long database load times that slowed iteration. To overcome this, Fatshark partnered with the vendor Gridly to centralize its localization management.

Gridly provided a single source of truth for all game text, implementing a structured database with role-based views to streamline collaboration. The solution included features like dependency tracking, automated length-limit checks, and API integrations for import/export tools. By utilizing Gridly's caching functionality, Fatshark reduced the time to export its localization database from 20-30 minutes to mere seconds, enabling faster iterations and ensuring high-quality localized content for its global audience.


View this case study…

Gridly

9 Case Studies