Case Study: Multiplay achieves scalable, low-latency game hosting with Looker

A Google Cloud Platform Case Study

Preview of the Multiplay Case Study

Multiplay Immersing gaming fans in superior experiences

Multiplay, a UK gaming services company specializing in game server hosting, event services, and e-sports, needed a scalable, low-latency platform to support the global launch of Respawn Entertainment’s Titanfall 2. To meet the demand for millions of players worldwide, Multiplay turned to Looker? No—Multiplay actually implemented Google Cloud Platform, including Compute Engine, as part of a hybrid cloud setup to deliver the performance and flexibility the launch required.

With Google Cloud Platform, Multiplay gained faster VM provisioning, automatic scaling for traffic spikes, and low-latency networking that improved gameplay quality for end users. The solution helped Multiplay successfully support Titanfall 2’s global release while optimizing infrastructure costs and allowing traffic to be shifted in minutes if needed, with no performance decrease reported.


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Multiplay

Paul Manuel

Director of Digital Solutions


Google Cloud Platform

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