Case Study: BlueStacks achieves zero‑downtime streaming to 130 million gamers with Google Cloud Platform

A Google Cloud Platform Case Study

Preview of the BlueStacks Case Study

BlueStacks Streaming mobile games to more than 130 million users

BlueStacks’ App Player lets people play and stream mobile games on Windows and Mac, and today serves more than 130 million users in almost 200 countries. As the product grew, BlueStacks needed a highly available, instantly scalable, zero‑maintenance platform to deliver dynamic, cloud‑enabled features and consistent low‑latency performance worldwide without hiring dedicated DevOps staff.

BlueStacks built on Google Cloud Platform (App Engine, Compute Engine, BigQuery, Cloud Storage, Datastore, IAM, Stackdriver, Endpoints and more) as the control center of a multi‑cloud strategy. The result: automatic scaling with zero downtime since launch, personalized game recommendations from BigQuery that boost engagement, consistent performance for millions of simultaneous players, and greatly reduced operational overhead while supporting continued user growth.


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BlueStacks

Jay Vaishnav

SVP Products


Google Cloud Platform

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