Case Study: Sesc teaches students game development with GDevelop

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Preview of the Sesc Case Study

Sesc teaches students to build games in 4 hours with GDevelop

The customer, Sesc, a Brazilian institution focused on education and well-being, sought to provide its students with new opportunities to develop their skills and logical reasoning through game development. The challenge was to find an accessible tool that could teach students, with varying levels of programming experience, how to create their own games. The vendor, GDevelop, provided its no-code game development engine for a workshop to meet this need.

GDevelop implemented a solution through a four-hour workshop that included both theoretical and practical stages. Students learned to use the GDevelop engine to quickly build playable games, with many creating their own unique projects by the end of the session. The result was a highly successful workshop where all students showed no difficulty learning the tool and demonstrated immense enthusiasm, achieving a functional understanding of game development in a very short time.


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