Case Study: Wargaming achieves faster global game delivery with Gcore

A Gcore Case Study

Preview of the Wargaming Case Study

How we deliver World of Tanks and other Wargaming games to users around the world

Wargaming, a major online game developer with popular titles like World of Tanks, needed a high-performance content delivery network (CDN) to minimize game load times for its global player base. Their key challenge was handling massive traffic surges during new game releases and patch updates, which some providers capped, without compromising speed or reliability in key regions like Eastern Europe. They partnered with Gcore to address this.

Gcore implemented its powerful CDN with a massive 50 Tbps network capacity to handle peak loads of up to 2 Tbps without limits. They delivered key features including Prefetch for cache warming, Origin Shield to protect Wargaming's servers, and a pre-update function for patches, which collectively reduced infrastructure load by 20-30%. This solution provided Wargaming with a fast, reliable, and scalable global infrastructure, enabling them to successfully launch new games and expand into new markets worldwide.


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Wargaming

Dmitry Kuryanovich

Head of Maintenance


Gcore

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