Case Study: New Town Primary School makes English revision engaging with Gametize

A Gametize Case Study

Preview of the New Town Primary School Case Study

Gametize creates a gamified experience to make English revision interesting, exciting, and easy

New Town Primary School sought to make English revision more engaging for its 9- and 10-year-old students as they prepared for exams. The challenge was to transform mandatory studying from a chore into an exciting activity that would better capture the attention of these energetic learners. The school partnered with Gametize to create a gamified solution.

Using the Gametize platform, the vendor built "The Revisionary Quest," a game where students answered English questions to defeat a story-driven monster. The solution resulted in high participation, with 42 players completing 24 challenges for a total of 1,004 submissions. Over 75% of the class wanted to continue with this method of learning, with Gametize noting that the most active participants were often students who had previously struggled with traditional classwork.


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