Case Study: Bedrock Streaming delivers 2026 World Cup streams to 60 million fans with Fastly Compute

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Preview of the Bedrock Streaming Case Study

Bedrock Streaming delivers the 2026 World Cup to 60 million fans with Fastly

Bedrock Streaming, a streaming platform provider for broadcasters across Europe, faced significant challenges handling massive, instantaneous traffic spikes during live sports events like the 2026 FIFA World Cup. Their legacy PHP back end was at risk of being overwhelmed when millions of users simultaneously arrived at kickoff or reloaded after a crash, preventing viewers from launching the livestream. They needed a scalable solution from their vendor, Fastly, to ensure flawless delivery.

By implementing Fastly Compute and the Fastly Key Value Store, Bedrock offloaded its back end to the edge. This architecture handled all live route requests, absorbed massive traffic spikes, and delivered real-time user personalization without back end calls. The results for the 2026 World Cup were record-breaking: Fastly helped deliver the event to 60 million French viewers with zero back end bottlenecks, supporting over 1 million concurrent streams and 4 million new sign-ups for their customer M6+ without the platform slowing down.


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