Case Study: Broken Games achieves high-performance game development with Embarcadero Delphi and FireMonkey

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Preview of the Broken Games Case Study

Broken Games reaches 100,000 subscribers with Embarcadero Technologies

Broken Games, a small independent game development studio, faced the challenge of building a high-performance multiplayer online game with a custom engine that a small team could maintain. They chose Embarcadero's Delphi and the FireMonkey framework to achieve this, seeking a solution with superior performance, fast compile times, and code readability.

Using Embarcadero's Delphi, the team built their own game engine, which gave them full control over updates and bug fixes. They leveraged FireMonkey's source code to efficiently implement high-quality custom font rendering for Windows. This solution from Embarcadero enabled them to launch "Rise of Legions," which successfully attracted over 100,000 subscribers by early 2019.


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