Case Study: Squido Studio achieves global low-latency multiplayer and cost-efficient LiveOps with Edgegap

A Edgegap Case Study

Preview of the Squido Studio Case Study

Squido Studio launches DigiGods to 615+ locations with Edgegap

Squido Studio, a Montréal-based VR game developer, faced significant challenges launching their free-to-play social sandbox game, DigiGods, globally. Their small team needed to overcome the high cost and complexity of worldwide server distribution, meet the ultra-low latency demands of physics-based VR gameplay, and manage constant LiveOps updates without downtime. They turned to Edgegap for its game server orchestration and matchmaking services.

Edgegap's solution provided instant global distribution to over 615 locations at a single price, eliminating cost-prohibitive barriers to key markets. Their orchestration platform ensured optimal server placement for low latency and automated the infrastructure, drastically reducing the DevOps workload. The integrated matchmaking used backfill and custom rules to maximize server efficiency and reduce queue times. This allowed Squido Studio to successfully operate their complex multiplayer game with a small team, achieving global reach from day one with optimized performance and costs.


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