Case Study: Matrioshka Games achieves successful Steam Early Access with Edgegap

A Edgegap Case Study

Preview of the Matrioshka Games Case Study

Matrioshka Games reduces latency by up to 58% with Edgegap

Matrioshka Games, an ambitious indie studio, faced significant challenges in developing their hardcore multiplayer survival game, Expedition Agartha. As a small team with no prior multiplayer infrastructure experience and limited resources, they needed a way to manage global game server distribution and scaling to ensure a successful Steam Early Access launch. They turned to Edgegap's automated game server orchestration platform to solve these hurdles.

Edgegap provided a complete hosting solution that offered instant global distribution and automated, on-demand scaling. This allowed Matrioshka Games to deliver low-latency gameplay to a global audience, which was critical when a Twitch influencer campaign caused a sudden influx of players. The success supported by Edgegap's infrastructure helped the game secure a publishing deal and become an Early Access success, with the team able to reallocate resources from server management to developing new game content.


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