Case Study: Crater Studios achieves fast global game server deployment with Edgegap

A Edgegap Case Study

Preview of the Crater Studios Case Study

Crater Studios launches Gravebound globally in weeks with Edgegap’s 615+ locations

Crater Studios, a small game development team, faced significant challenges in building the online multiplayer infrastructure for their PvPvE game, Gravebound. Their small team was struggling with unreliable server orchestration, long server spin-up times, and inconsistent player experiences across different regions. These issues slowed their development, created instability during playtests, and pulled valuable engineering time away from core game development.

Edgegap provided its modern game server orchestration platform to solve these problems. The solution enabled Crater Studios to deploy game servers worldwide to over 615 locations in just 1-3 seconds, dramatically reducing overhead and infrastructure costs. This allowed the small team to focus on gameplay and ship their game faster. The CEO stated that without Edgegap's orchestration and support, they could not have pulled off a global dedicated server infrastructure at their speed or cost.


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