Case Study: EA DICE achieves a stable, scalable Battlefield V beta handling 10M players with Datadog Log Management

A Datadog Case Study

Preview of the EA DICE Case Study

How EA Dice uses Datadog to monitor game servers and stress test beta launches

EA DICE, the studio behind the Battlefield series, faced a high-stakes challenge preparing for the Battlefield V beta: handling massive, bursty traffic and rapidly diagnosing server performance, latency, and matchmaking issues without the overhead or cost of running a separate logging system. With millions of concurrent players expected during the critical launch window, the team needed a central, easy-to-use logging solution that integrated with their cloud-native Linux stack and existing Datadog monitoring.

They adopted Datadog Log Management (including Logging Without Limits™) to unify metrics and logs, parse logs on ingestion, and decouple ingestion from indexing so they could collect everything cost-effectively and selectively index high-value data. The result: DICE ingested ~12 billion log events/day, supported global peaks of ~10 million players, diagnosed and fixed issues in hours instead of weeks, increased engineer adoption of logs, and delivered a smoother, successful launch and release.


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EA DICE

David Rohr

Lead Engineer


Datadog

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