Databricks
457 Case Studies
A Databricks Case Study
Supercell, the creator of games like Clash of Clans and Brawl Stars, needed a faster, more user-friendly data platform to support nearly 300 million monthly players. Its existing self-hosted Apache Spark setup and notebook environment created bottlenecks, slowed time-to-insight, and made it hard for game designers and product managers to access and use data effectively.
Supercell implemented the Databricks Data Intelligence Platform to simplify data processing, democratize access, and improve governance with Unity Catalog. With Databricks, Supercell reduced infrastructure management overhead, improved pipeline performance and user experience, and enabled more hypothesis-driven decisions across the company to help keep live games fresh and engaging.
Boris Nechaev
Data Platform Team Lead