Case Study: Gateway to Science teaches vaccine education with Virus Blaster by Chaos Theory Games

A Chaos Theory Games Case Study

Preview of the Gateway to Science Case Study

Gateway to Science launches Virus Blaster with Chaos Theory Games for schools across North Dakota

Gateway to Science, a science center in North Dakota, faced the challenge of combating vaccine misinformation and dropping vaccination rates. They tasked the vendor, Chaos Theory Games, with creating an interactive educational game for their headquarters and a traveling school exhibit to teach young people about the vaccine development process.

Chaos Theory Games developed Virus Blaster, a puzzle game that uses experiential learning to simulate real vaccine production, including clinical trials and the possibility of failure. The solution implemented by the vendor encourages players to learn from mistakes and links the gameplay to real-world impacts through mock news articles. The game is now a permanent feature at the Gateway to Science headquarters and part of their traveling exhibit; the results of its impact are still to be announced as the case study states to "stay tuned."


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Chaos Theory Games

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