Amazon Web Services
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A Amazon Web Services Case Study
Mystic Moose wanted to create Mojo Melee, a Web3 gaming experience where players could truly own in-game assets, but needed a scalable, cost-effective foundation to support a large, browser-based game and NFT functionality. Using Amazon Web Services, along with Sequence, the studio built its core infrastructure on AWS to handle game assets, player data, and blockchain-based digital ownership.
Amazon Web Services helped Mystic Moose implement Amazon S3 for scalable asset storage, CloudFront for fast global delivery, Lambda for serverless scaling, and DynamoDB for metadata management, while also supporting NFT storage and updates. The result was a game that can be quickly loaded worldwide by nearly 100,000 players, handle traffic spikes efficiently, and mint tens of thousands of NFTs, with Amazon Web Services enabling a smooth, low-cost, and immersive Web3 gaming experience.
Michael Levine
Founder